Hey there! I'm Tiger Jia, a game designer with scripting skills and experience in multiple design fields including mechanics, systems, levels, and characters. Previously, I worked on a mobile character-collecting RPG called Shankstars. I also worked on a variety of student games during my time in college.
My current design philosophy is to focus on player experience, with an emphasis on player choice and expression. I believe that mechanics and systems should be designed to complement the kind of experience you want players to have, while also giving players a variety of different ways to play and approach challenges.
My current design philosophy is to focus on player experience, with an emphasis on player choice and expression. I believe that mechanics and systems should be designed to complement the kind of experience you want players to have, while also giving players a variety of different ways to play and approach challenges.