Clock Strikes Twelve

Clock Strikes Twelve is a video game I created with a team as part of the Game Creation Society, a club dedicated to video game development, at Carnegie Mellon University. You play as a person stuck in a day that continuously resets at the mysterious Hotel Infinity and must escape, interacting with various odd hotel residents in order to do so.

Roles: UI Design and Programming
Platform: Windows
Completed: May 2017
Built in Unity

Download: GCS Page